I was responsible for the entire process.
Sculpting the initial concept, then adjusting it based on feedback and project requirements.
Modeling and Optimizing the Mesh
Texture work and full body and face rigging
Animating with a provided script
We were really pressed for time but It was a great and fun project to be a part of, would love to do more like it!
Steven Vargas - 3D Character Artist / Technical Art Director